Showing posts with label finished. Show all posts
Showing posts with label finished. Show all posts

Monday, November 22, 2010

Done

I tried all kinds of crazy things with the wiring in the railway hub. I tried having a separate button for each destination but that there were timing issues with the track changes. I built an elaborate system to slow the circuit down and it looked like this:

Anyway, it didn't work. In the end I decided on switches instead of buttons. It's not an elegant solution by any stretch. Two of the three destinations require both switches to be in a particular position.. and sometimes I accidentally hit one of the switches on my way out of the station. As a result I may move the button to the far left with the switches on the right but this is how it looks now:

And that's that. Now I have speedy travel between my:
Spawn Point
Beach House
Hilltop Fort
Floating Island
Castle Pit

For the most part I can travel anywhere at night and gather supplies from anywhere they might be. There are only a couple of dangerous areas where monsters and animals can get too close to the track. I guess more fences come next.

Saturday, October 2, 2010

The Trouble with Trains

I don't know how much time I spent trying to get an automated train system working at my respawn station, but it's a lot. Building the delivery part was easy, but I found that I sometimes missed the cart as it flew by the front door which was irritating. I tried to build a system to force the cart back around if I wasn't in it... but that didn't work very well. The system kept getting more and more complicated until it looked like this:

Eventually I'd had enough. I removed the automated delivery system and the "come back if empty loop". I figured I could just push the train down a chute from inside the station and hop inside. That made things much easier... although it doesn't look that much less complex on the surface:

With that taken care of, I was free to move along the length of track making it difficult for monsters and animals from getting on the tracks. I built boosters in every cave for both directions and finally finished off the massive hill bridge that had begun this whole project:

Now the only thing left to do was to add safety lighting to prevent monsters from appearing too close to the tracks. I got that finished and in the near future I'll take a test trip at night to see if I can make it without being killed. I think I'll be okay.

I wonder what I'll do next to entertain myself?

Monday, September 27, 2010

Castle (mostly) finished


It's done! ... sort of.
It's done to the point where I want to work on something else!
Sure, it's got problems... most notably the fact that animals keep showing up inside. I think this is because my floor is covered in grass:


I'll correct that as I have time, but now it's time for a new project. I'm thinking railway...